using System;

namespace Assets.Scripts.GameSystem
{
	public enum enWidgets_Form_LadderSettle
	{
		EN_DetailScorePanel,
		EN_NoScorePanel,
		EN_txtNoScore,
		EN_txtBraveScore,
		EN_BravePanel,
		EN_Tip,
		EN_BPmodeopen,
		EN_txtJizhan,
		EN_txtLiansheng,
		EN_txtXianfeng,
		EN_txtTiaozhan,
		EN_imgBraveProcess,
		EN_txtBraveProcess,
		EN_txtBraveExchange,
		EN_ResultPanel,
		EN_RankConOld,
		EN_RankConNew,
		EN_txtResult,
		EN_lblJizhan,
		EN_lblLiansheng,
		EN_lblXianfeng,
		EN_lblTiaozhan,
		EN_FenGeXiang1,
		EN_FenGeXiang2,
		EN_FenGeXiang3,
		EN_FenGeXiang4,
		EN_BraveScoreDeductionPanel,
		EN_BraveScoreBaojiTips,
		EN_imgBraveKedu
	}
}
